in Conqueror's Blade The markets are a cacophony of desperation and greed. You can smell it—the reek of a sellsword who hasn't repaired his armor in a week, the hollow clink of a mercenary's purse after a disastrous siege. They fight for glory, for the fleeting cheer of their house. But you? You are not one of them. You understand the oldest truth: wars are won not by the strongest arm, but by the deepest coffers. Silver is the true conqueror's blade, and this is your manual for wielding it.
In Conqueror's Blade Your Inventory is a Bank, Not a Junkyard
Your first lesson begins not on the battlefield, but in your inventory. Press I
. This screen is your most powerful tool. New players see a mess of loot; a veteran sees a meticulously organized treasury.
Navigate to your Supply Dump. Click the dropdown menu and select "Exotics." This is where your initial fortune lies. You will see a list of items—"Mysterious Fragrance," "Exquisite Pearl," "Rare Dye." Among them are Epic (Purple) items with a listed "Selling Price." These are your golden tickets.
You have three paths, but only one leads to real wealth:
- The Fool's Choice (The Apothecary): Right-click and sell for a flat, pathetic 1,000 silver. It's instant, it's easy, and it's for those who enjoy poverty. Avoid this unless you are literally minutes away from losing a fief due to repair bills.
- The Grinder's Choice (Quartermaster Donation): Donate for 1,000 Fame points. This is a good choice mid-to-late season if you are racing for seasonal rewards, but it is not a silver farming method. It exchanges potential wealth for progression.
- The Tycoon's Choice (Trading Post): This is the way. List these Epic Exotics on the Trading Post. Due to their critical role in speeding up seasonal donations for wealthy houses and players, their value skyrockets as the season progresses. You can reliably sell them for 10,000 to 16,000 Silver each. This single tactic can net you millions of silver from a stockpile you didn't know you had.
How to Farm These Exotics: Your best bet is open-world resource gathering with a dedicated gathering unit. Train 5 Serfs and maximize their bottom veterancy line to boost their output. Your chances of finding these treasures increase significantly after level 100 by unlocking the "Increase Exotics production by 100%" nodes in your Technology tree for each resource type.
Conqueror's Blade Open World: Mining Wealth and Denying Greed
The world map is an economic battlefield. Many fief lords are short-sighted and greedy, setting tax rates at an absurd 200% or higher on resource nodes. They expect you to bankroll their folly. Do not.
You possess a powerful tool: Requisition Tokens. When you approach a high-tax node like a Rough Cotton Field, you are given a choice: pay the inflated bronze cost (e.g., 3,000 bronze) or use one token to pay the base price (e.g., 500 bronze). Using the token denies the fief owner any tax income and saves your bronze for what truly matters: repairs.
This is how you strike back against economic tyranny. You get your resources, they get nothing. You earn these tokens effortlessly by simply completing your 1, 3, and 5 battle daily challenges, which can be done quickly in Training Grounds (AI) matches.
The Cycle of Investment: Turning Silver into More Silver
A stack of silver is useless if it sits idle. The economy of Calradia is a living thing, and you must make your coin work for you.
One of the most reliable cycles involves the Item Market. Navigate to the Trading Post, go to the Item Market, and then to the Rewards section. Here, you will find Keys for sale, typically priced between 1,000 and 3,000 silver each from other players.
Buying these keys is an investment. Every Secret Vault you open with them will reward you with a return of between 2,000 and 4,000 silver. If you buy keys for less than 3,000 silver, you are virtually guaranteed a profit. This creates a self-sustaining cycle of wealth generation that requires minimal effort.
The Pillars of Economy: Minimizing Losses, Maximizing Gains
All the farming in the world is meaningless if you are hemorrhaging money elsewhere. Wealth preservation is just as important as wealth generation.
- Repair Ritually: After every single battle, visit the Blacksmith. The cost and durability loss are calculated based on the difference between your gear's current and maximum durability. Repairing when these numbers are close minimizes permanent wear and saves you a fortune over time.
- The Unit XP Engine: Your Barracks (
U
) is not just for storage; it's a factory for generating Shared Experience. The units you deploy in battle split 82% of the XP earned, while reserves split 18%. Any max-level unit in your warband will start accruing Shared XP, which you can then pump directly into new, fragile units.- Tip: Bring a unit you're leveling into a match, then immediately swap it out at the start. It gets full battle credit without risking a single model or expensive kit. This is the safest way to level high-tier units without going bankrupt.
- Smart Crafting Material Farming: Need Powdered Silver or Gold Dust? Don't rely on random drops. Go to the Horse Seller. Purchase the cheap green saddles (500 bronze) and salvage them at the Blacksmith for a ~20% chance at Powdered Silver. Buy blue saddles (2,000 bronze) for a shot at Gold Dust1. It's a guaranteed, predictable method.
The Endgame: Storage and Scaling
As your wealth grows, so will your need for space. Your inventory and Supply Dump will groan under the weight of your riches. Fortunately, you can expand them using the very silver you've earned:
Storage Solution | What It Does | Where to Buy | Approx. Cost |
---|---|---|---|
Personal Storage Expansion | Adds +8 slots to your personal inventory (max 144) | Smuggler or Item Market | ~200,000 Silver |
Logistics Charter | Increases Supply Dump capacity by +500,000 | Smuggler or Item Market | ~150,000 Silver |
Your first major purchase should likely be a Logistics Charter to ensure you never have to trash valuable crafting materials again.
The Weight of a Full Purse
Remember the scent of that desperate border town market? Now imagine walking through it differently. Your armor is impeccably maintained, your wagon is full of resources gathered for a pittance, and your coffers are overflowing with silver earned from the seasonal rush of lazier lords. You are not a mercenary; you are a financier. You are a force of economic nature.
You fight not just with a glaive or musket, but with market manipulations and shrewd investments. You command not just units, but the very flow of wealth that dictates which houses rise and which fall into obscurity. This is the true endgame. Now, go and conquer. The silver is waiting.